Virtual Printing Press . com

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This is the homepage of a project initiated by Ian Gadd (Bath Spa University) and Gabriel Egan (Loughborough University) to build a three-dimensional virtual model of an early-modern printing press of the kind used to print books in the 16th and 17th centuries.

¡13 July 2010! The revised model of the press is now in Second Life at:

    http://slurl.com/secondlife/Loughborough%20Uni%20II/70/60/21

The improvements are:

* The model is 1/4 the previous size, so it's rather easier to move around it

* The head of the press is semi-transparent so you can see the screw and the nut, the key working parts

* The model is animated: clicking on the bar makes it swing its full travel, turning the screw inside the but and thus pushing the hose down through the till and forcing the platen down to where it would impress the paper onto the type

 

¡5 March 2010! The first draft version of the press is now available in Second Life at:

http://slurl.com/secondlife/Loughborough%20Uni%20II/116/142/21

This model is covered by a Creative Commons licence that allows you to copy it, redistribute it, display it, and to make derivative works from it. The model is big, so fly around it to see the detail. Feedback on this model is very welcome. If you're new to Second Life, these hints might help. If you'd rather not install Second Life but want a glimpse at the model, the following videos made by Ian Gadd offer that:

From web to press: QuickTime  Windows Media Video  MPEG-4
     Press fly-by: QuickTime  Windows Media Video  MPEG-4
     Bar and head: QuickTime  Windows Media Video  MPEG-4

Kate Boardman has also made a couple of videos of our press:

Fly-thru One: Flash  Windows Media Video  MPEG-4
Fly-thru Two: Flash  Windows Media Video  MPEG-4

She has also taken some hi-res snapshots.

The Project A virtual printing press will be built to the highest level of accuracy possible with current technologies and will include the modelling of such attributes as the densities and strengths of the component parts. The aim is to make a replica machine in which all the physical  processes of early-modern printing are represented. As well as the press, we will be modelling the individual pieces of type, the typecases, the chases, galleys, randoms, composing sticks, imposing stones, and all the other ancillary equipment to be found in an early-modern printshop.

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Together with the model press, these pieces of equipment will enable researchers to replicate the making of particular surviving early-modern books in order to better understand why they are the way they are, and it will also enable the teaching of early-modern printing by those without access to a real-world replica press. The models will be made freely available to all who want to use them for research and teaching purposes.

The project began in October 2008 and the first, approximate model became available in Second Life in a February 2010. Ian Gadd and Gabriel Egan gratefully acknowledge the support and advice received from the English Subject Centre (especially Brett Lucas and Jonathan Gibson), from the Joint Information Systems Committee (JISC), and from Drew Baker of King's Visualisation Lab at King's College London. Graham Hibbert of Leeds Metropolitan University is the chief modeller responsible for the current version of the press.